PG CERT FOR VISUAL EFFECTS: 3D Tools and Technology- Research Report

Technological advancements have made motion capture available at a low cost. Independent or small scale artists now have alternative means of achieving motion capture in ways that were only available to large scale production companies. This paper proposes an affordable approach to markerless motion capture using the Xbox one Kinect sensor by microsoft. A workflow that incorporates the use of full body motion capture software (iPisoft) and a facial capture software (Faceshift) into the animation pipeline was used to achieve motion capture. This research shows that motion capture can be done with consumer-grade hardware and software, by using a markerless system and workflow to achieve usable data for independent artist/ small scale productions.


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